San Marcos Board Gamers More fun than you can shake a meeple at

30Aug/160

Vast is Fun But Oh That Learning Curve

Posted by Chris Aylott

Vast: the Crystal Caverns is one of those high-concept games that you really want to see work. It takes a hoary old theme -- dungeon crawls! -- and reinvigorates it with clever gameplay and visual designs. The question is: is Vast too clever for its own good?