Comments for San Marcos Board Gamers http://sanmarcosboardgames.org More fun than you can shake a meeple at Mon, 31 Oct 2016 17:32:27 +0000 hourly 1 https://wordpress.org/?v=4.8.1 Comment on Is Lanterns a Carcassonne Killer? by David Helber http://sanmarcosboardgames.org/2016/08/04/lanterns-carcassonne-killer/#comment-111 Mon, 31 Oct 2016 17:32:27 +0000 http://sanmarcosboardgames.org/?p=714#comment-111 Lanterns is pretty, but there’s something special about creating a landscape with towns, farms, churches, roads, etc. that made me flash onto Carcassonne in a way I did not do to Lanterns.

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Comment on This Game Won’t Work: 5 Classic Games That Shouldn’t Be Apps by This Game Won't Work - The Roaming Designer http://sanmarcosboardgames.org/2015/07/15/this-game-wont-work-5-classic-games-that-shouldnt-be-apps/#comment-110 Wed, 15 Jul 2015 18:18:29 +0000 http://sanmarcosboardgames.org/?p=614#comment-110 […] In today’s San Marcos Board Gamers post, I explore some games that shouldn’t be turned into apps. […]

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Comment on Tokaido Review by Tokaido Review - The Roaming Designer http://sanmarcosboardgames.org/2015/06/29/tokaido-review/#comment-109 Mon, 29 Jun 2015 14:15:01 +0000 http://sanmarcosboardgames.org/?p=587#comment-109 […] today’s San Marcos Board Gamers post, I look at how Tokaido appeals to both competitive and casual board game […]

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Comment on Three Great Summer Vacation Board Games by Three Board Games to Play This Summer - The Roaming Designer http://sanmarcosboardgames.org/2015/06/26/three-great-summer-vacation-board-games/#comment-108 Fri, 26 Jun 2015 15:46:05 +0000 http://sanmarcosboardgames.org/?p=577#comment-108 […] today’s shameless listicle for the San Marcos Board Games, I talk up three fun board games to play this […]

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Comment on Molecular Review by Molecular Review - The Roaming Designer http://sanmarcosboardgames.org/2015/06/22/molecular-review/#comment-107 Mon, 22 Jun 2015 15:47:03 +0000 http://sanmarcosboardgames.org/?p=568#comment-107 […] In today’s San Marcos Board Gamers post, I review Molecular, an interesting pre-Kickstarter board game that the group tried out at our last meetup. Read on to see where I thought it had design issues. […]

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Comment on Mare Nostrum Returns! by Mare Nostrum Returns - The Roaming Designer http://sanmarcosboardgames.org/2015/06/11/mare-nostrum-returns/#comment-106 Thu, 11 Jun 2015 18:00:34 +0000 http://sanmarcosboardgames.org/?p=546#comment-106 […] In today’s post on the San Marcos Board Gamers blog, I do some baseless speculation about how Mare Nostrum’s Kickstarter took off like a rocket. […]

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Comment on How to Suggest a Meetup by Suggesting New Meetups - The Roaming Designer http://sanmarcosboardgames.org/2015/06/05/how-to-suggest-a-meetup/#comment-105 Wed, 10 Jun 2015 17:43:46 +0000 http://sanmarcosboardgames.org/?p=540#comment-105 […] It’s summer, and my thoughts are turning toward Backyard Barbeque Game Days. Hence my latest San Marcos Board Gamers post explaining to our members how they can suggest more meetups. […]

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Comment on Meeting Flyer of the August Moon by Chris Aylott http://sanmarcosboardgames.org/2013/08/02/meeting-flyer-of-the-august-moon/#comment-4 Sun, 11 Aug 2013 13:32:41 +0000 http://sanmarcosboardgames.org/?p=125#comment-4 Thanks! I’ve got some extras left over if you know of any good places to leave and/or post them. It’s also easy to update and use for future meetings.

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Comment on Meeting Flyer of the August Moon by Vince http://sanmarcosboardgames.org/2013/08/02/meeting-flyer-of-the-august-moon/#comment-3 Sat, 10 Aug 2013 16:36:44 +0000 http://sanmarcosboardgames.org/?p=125#comment-3 Chris, I really like your flyer. I can’t help but think of a verse from The Beatle’s “Uncle Albert,” this sure look like “Meeples” across the water. great job. look forard to seeing you at the next sunday gaming day
Vince

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Comment on First Games by Cameron C http://sanmarcosboardgames.org/2013/07/17/first-games/#comment-2 Wed, 17 Jul 2013 16:17:13 +0000 http://sanmarcosboardgames.org/?p=56#comment-2 I don’t remember my first board game. But I do remember the first game that hooked me. I was ten years old and my parents picked up a copy of HeroQuest for my birthday. I still remember just looking into the box in wonder. The number of different parts of the game was staggering at the time. But the aspect that completely captured my attention was the 3D aspect of the game. Every game before that had simply been moving flat pieces on a flat board. I was totally awed by the fact that you built these three dimensional rooms for your characters to fight in. It was truly a unique experience at the time and I have been an avid board gamer ever since.

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